- Sep 21, 2023
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It was originally intended that this structure could hold other information about the next stage which compilation might depend on. For example, compilation to GLSL needs to know the type of the next shader in some circumstances. That was never actualized, and since the API is fixed at this point for 1.9, it makes the most sense to rename the structure to match its actual scope. The documentation was written and arranged to imply that the structure would hold other information about the next shader than the varying map; this is changed accordingly as well.
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- Sep 19, 2023
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There's probably room for improvement, but this at least verifies the function can be called.
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- Sep 18, 2023
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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This ports parts of commit 83625459c8227b0bd7b86c18946a35d3a806c80d from wine.git into vkd3d. Signed-off-by:
Martin Storsjö <martin@martin.st>
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Unfortunately this is not sufficiently ready to release.
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- Sep 14, 2023
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It is unused, and it's not clear whether it would be of any help to have it.
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There is no point in using such a short timeout. We trust the GitLab instance to already have a sensible default.
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- Sep 13, 2023
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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D3D12MemAlloc.cpp uses these if ID3D12Device8 is available. Signed-off-by:
Martin Storsjö <martin@martin.st>
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Signed-off-by:
Martin Storsjö <martin@martin.st>
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