Right, removed.
I managed to get ahold of an NVIDIA RTX 4060 mobile GPU, these are the results on Windows:...
Hopefully it's a bit better now.
↑ tiny improvement to 2/4: I realized instr_array_has_errors() can be used on yet another place.
After a bit more thinking, there is another argument to have this env:...
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f576ecc9 · vkd3d-shader/hlsl: Introduce a compiler pass to vectorize stores.
- ... and 1 more commit. Compare 7b4a29da...f576ecc9
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7b4a29da · tests: Mark a todo as resolved on MoltenVK 1.2.12.
- ... and 2 more commits. Compare 25400819...7b4a29da
Ideally, I think we'd include this kind of thing in the vsir disassembly, much like e.g. dump_dxbc_signature(). That's not something I'm going to...
@@ -1281,6 +1281,12 @@ static int msl_generator_init(struct msl_generator *gen, struct vsir_program *pr...
Ideally, I think we'd include this kind of thing in the vsir disassembly, much like e.g. dump_dxbc_signature(). That's not something I'm going to ...
I'm mostly just trying to figure out whether I somehow missed a bunch of regressions since I started running the tests on macOS (i.e., November la...
I'm not completely sure which regressions you're referring to (the main recent issue I'm aware of is the one fixed by 9f09ac68; arguably the larg...
I'm not completely sure which regressions you're referring to (the main recent issue I'm aware of is the one fixed by 9f09ac68; arguably the large...