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shader_signature1
91e341ad
·
tests: Test vkd3d_shader_scan() with struct vkd3d_shader_scan_signature_info1.
·
Sep 04, 2024
wine/vkd3d!1013
master
default
protected
e9f0c6fe
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vkd3d-shader/glsl: Handle SV_TARGET outputs.
·
Sep 18, 2024
thread_local_cache
a37524ae
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vkd3d: Replace the descriptor object cache with a thread-local implementation.
·
Sep 19, 2024
wine/vkd3d!384
fwd_gep_2
e2d352b5
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vkd3d-shader/dxil: Increase the instruction count only in...
·
Sep 24, 2024
composite_construct
c635465e
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vkd3d-shader/dxil: Restrict swizzle to used texel components in sm6_parser_emit_dx_buffer_store().
·
Oct 01, 2024
wine/vkd3d!1087
fwd_gep
f65cd4c9
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vkd3d-shader/dxil: Emit a shader error on VSIR instruction allocation failure.
·
Oct 04, 2024
wine/vkd3d!1149
ssbo_uavs_3
cf31b5f9
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vkd3d-shader/spirv: Apply descriptor indexing to SSBO UAV raw/structured stores.
·
Oct 09, 2024
clip_cull_1
fcb89043
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tests/d3d12: Test multiple clip distance inputs in test_clip_distance().
·
Oct 11, 2024
dxil_store_mask
d23c9df4
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vkd3d-shader/dxil: Do not use relative component indices for output dst param write masks.
·
Oct 14, 2024
wine/vkd3d!1177
src_param_norm
d7ce42fe
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vkd3d-shader/dxil: Validate the column index in sm6_parser_emit_dx_load_input().
·
Oct 15, 2024
wine/vkd3d!1184
norm_rel_addr
98fc9b36
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vkd3d-shader/ir: Normalise I/O relative address src params in instruction dst param registers.
·
Oct 18, 2024
wine/vkd3d!1201
descriptor_pools
9a264813
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vkd3d/state: Create descriptor pools of geometrically increasing size.
·
Oct 19, 2024
wine/vkd3d!1010
clip_cull
f9baad02
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vkd3d-shader/ir: Transform clip/cull inputs into an array.
·
Oct 25, 2024
wine/vkd3d!564
virtual_uav_counters
8f34919a
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vkd3d: Always use a virtual heap for UAV counter descriptors.
·
Oct 25, 2024
uav_counter_arrays
af0acb09
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vkd3d/state: Reject a pipeline state if it has unsupported UAV counter dynamic indexing.
·
Oct 29, 2024
uav_counter_tests
14a79660
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tests/d3d12: Add tests containing root descriptors and/or static samplers...
·
Nov 04, 2024
wine/vkd3d!1234
ssbo_uavs_2
48a63b79
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tests/vkd3d-shader-api: Add tests for the BUFFER_UAV compiler option.
·
Nov 04, 2024
wine/vkd3d!1165
cfg_block_count
30d534c1
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tests/hlsl: Add a test for branching in a hull shader control point function.
·
Jan 07, 2025
wine/vkd3d!885
sm6_block
ca22d444
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vkd3d-shader/dxil: Get rid of struct sm6_block.
·
Jan 07, 2025
wine/vkd3d!1133
is_helper_lane
4b74285c
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vkd3d-shader/spirv: Handle truncation to bool in the UTOU instruction.
·
Feb 11, 2025
wine/vkd3d!1095
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