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  • sm6_dev
    9d599f60 · vkd3d-compiler: Support wave ops, native 16-bit and storage buffers by default. · Feb 17, 2025
    wine/vkd3d!826
  • sm6_dev_16bit
    69d7d5d0 · tests/hlsl: Add typed UAV atomic int64 tests. · Feb 19, 2025
  • test_16bit
    65895332 · tests/hlsl: Test cast double to 16-bit integer. · Feb 24, 2025
    wine/vkd3d!1393
  • wine_sm6_dev_16bit
    69938299 · vkd3d: Avoid vkd3d_shader_parse_input_signature(). · Mar 26, 2025
  • tpf_raw_struc
    4c8c31fa · tests/hlsl: Add a shader model 5.1 test to srv-byteaddressbuffer.shader_test. · Apr 23, 2025
    wine/vkd3d!1463
  • native_16bit
    534f8907 · vkd3d-shader/dxil: Emit a COMPOSITE_CONSTRUCT instruction when constructing composite registers. · Jun 16, 2025
  • fn_ret_type
    9d490b83 · vkd3d-shader/dxil: Add a null check for the type when validating non-void operands. · Jun 19, 2025
    wine/vkd3d!1573
  • 16_bit
    10d6ddde · vkd3d: Introduce a preprocessor definition to enable 16-bit shaders if the hardware supports them. · Jul 07, 2025
    wine/vkd3d!1598
  • dx_io_2
    691dd49e · vkd3d-shader/dxil: Handle SV_PrimitiveId outputs. · Aug 04, 2025
    wine/vkd3d!843
  • ir_fixes
    997d4457 · vkd3d-shader/ir: Fix the FTOU swizzle for MOVA in vsir_program_normalize_addr(). · Oct 15, 2025
    wine/vkd3d!1781
  • sm6_block
    25719f93 · vkd3d-shader/dxil: Get rid of struct sm6_block. · Nov 20, 2025
    wine/vkd3d!1133
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