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sm6_dev
9d599f60
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vkd3d-compiler: Support wave ops, native 16-bit and storage buffers by default.
·
Feb 17, 2025
wine/vkd3d!826
sm6_dev_16bit
69d7d5d0
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tests/hlsl: Add typed UAV atomic int64 tests.
·
Feb 19, 2025
test_16bit
65895332
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tests/hlsl: Test cast double to 16-bit integer.
·
Feb 24, 2025
wine/vkd3d!1393
wine_sm6_dev_16bit
69938299
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vkd3d: Avoid vkd3d_shader_parse_input_signature().
·
Mar 26, 2025
tpf_raw_struc
4c8c31fa
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tests/hlsl: Add a shader model 5.1 test to srv-byteaddressbuffer.shader_test.
·
Apr 23, 2025
wine/vkd3d!1463
native_16bit
534f8907
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vkd3d-shader/dxil: Emit a COMPOSITE_CONSTRUCT instruction when constructing composite registers.
·
Jun 16, 2025
fn_ret_type
9d490b83
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vkd3d-shader/dxil: Add a null check for the type when validating non-void operands.
·
Jun 19, 2025
wine/vkd3d!1573
16_bit
10d6ddde
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vkd3d: Introduce a preprocessor definition to enable 16-bit shaders if the hardware supports them.
·
Jul 07, 2025
wine/vkd3d!1598
dx_io_2
691dd49e
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vkd3d-shader/dxil: Handle SV_PrimitiveId outputs.
·
Aug 04, 2025
wine/vkd3d!843
ir_fixes
997d4457
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vkd3d-shader/ir: Fix the FTOU swizzle for MOVA in vsir_program_normalize_addr().
·
Oct 15, 2025
wine/vkd3d!1781
sm6_block
25719f93
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vkd3d-shader/dxil: Get rid of struct sm6_block.
·
Nov 20, 2025
wine/vkd3d!1133
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