Skip to content
GitLab
Explore
Sign in
Register
Overview
Active
Stale
All
Active branches
ssbo_uavs_2
48a63b79
·
tests/vkd3d-shader-api: Add tests for the BUFFER_UAV compiler option.
·
Nov 04, 2024
wine/vkd3d!1165
uav_counter_tests
14a79660
·
tests/d3d12: Add tests containing root descriptors and/or static samplers...
·
Nov 04, 2024
wine/vkd3d!1234
uav_counter_arrays
af0acb09
·
vkd3d/state: Reject a pipeline state if it has unsupported UAV counter dynamic indexing.
·
Oct 29, 2024
virtual_uav_counters
8f34919a
·
vkd3d: Always use a virtual heap for UAV counter descriptors.
·
Oct 25, 2024
clip_cull
f9baad02
·
vkd3d-shader/ir: Transform clip/cull inputs into an array.
·
Oct 25, 2024
wine/vkd3d!564
Show more active branches
Stale branches
sm6
b25ff6b9
·
Support unsigned ints in parse_test_directive().
·
Oct 21, 2022
delay_vk_writes
597cc973
·
vkd3d: Update Vulkan descriptors only when submitted to a command queue.
·
Jan 26, 2023
wine/vkd3d!71
cmd_list_barrier
7b1dd045
·
vkd3d: Append a full memory barrier after the command list batch in ExecuteCommandLists().
·
Apr 05, 2023
wine/vkd3d!146
sm6_common_backend
1e6ffe1c
·
vkd3d: Buffer descriptor writes.
·
Apr 13, 2023
tiled_resources
83bc6407
·
vkd3d: Implement ID3D12GraphicsCommandList::CopyTiles().
·
Jun 01, 2023
wine/vkd3d!221
Show more stale branches