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root_sig_bindings_2
b0f603fc
·
vkd3d: Create descriptor pools of geometrically increasing size.
·
Nov 11, 2024
wine/vkd3d!1088
eval_attr
b46c8317
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vkd3d-shader/dxil: Implement DX intrinsics EvalSampleIndex and EvalCentroid.
·
Nov 05, 2024
wine/vkd3d!806
ssbo_uavs_2
48a63b79
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tests/vkd3d-shader-api: Add tests for the BUFFER_UAV compiler option.
·
Nov 04, 2024
wine/vkd3d!1165
uav_counter_tests
14a79660
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tests/d3d12: Add tests containing root descriptors and/or static samplers...
·
Nov 04, 2024
wine/vkd3d!1234
uav_counter_arrays
af0acb09
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vkd3d/state: Reject a pipeline state if it has unsupported UAV counter dynamic indexing.
·
Oct 29, 2024
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sm6
b25ff6b9
·
Support unsigned ints in parse_test_directive().
·
Oct 21, 2022
delay_vk_writes
597cc973
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vkd3d: Update Vulkan descriptors only when submitted to a command queue.
·
Jan 26, 2023
wine/vkd3d!71
cmd_list_barrier
7b1dd045
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vkd3d: Append a full memory barrier after the command list batch in ExecuteCommandLists().
·
Apr 05, 2023
wine/vkd3d!146
sm6_common_backend
1e6ffe1c
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vkd3d: Buffer descriptor writes.
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Apr 13, 2023
tiled_resources
83bc6407
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vkd3d: Implement ID3D12GraphicsCommandList::CopyTiles().
·
Jun 01, 2023
wine/vkd3d!221
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