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dx_io_2
691dd49e
·
vkd3d-shader/dxil: Handle SV_PrimitiveId outputs.
·
Aug 04, 2025
wine/vkd3d!843
16_bit
10d6ddde
·
vkd3d: Introduce a preprocessor definition to enable 16-bit shaders if the hardware supports them.
·
Jul 07, 2025
wine/vkd3d!1598
Stale branches
sm6
b25ff6b9
·
Support unsigned ints in parse_test_directive().
·
Oct 21, 2022
delay_vk_writes
597cc973
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vkd3d: Update Vulkan descriptors only when submitted to a command queue.
·
Jan 26, 2023
wine/vkd3d!71
cmd_list_barrier
7b1dd045
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vkd3d: Append a full memory barrier after the command list batch in ExecuteCommandLists().
·
Apr 05, 2023
wine/vkd3d!146
sm6_common_backend
1e6ffe1c
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vkd3d: Buffer descriptor writes.
·
Apr 13, 2023
tiled_resources
83bc6407
·
vkd3d: Implement ID3D12GraphicsCommandList::CopyTiles().
·
Jun 01, 2023
wine/vkd3d!221
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