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dxbc.c | ||
spirv.c | ||
vkd3d_shader_main.c | ||
vkd3d_shader_private.h |
The SPIR-V spec states: "Vector 1 and Vector 2 must both have vector types, with the same Component Type as Result Type."
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dxbc.c | ||
spirv.c | ||
vkd3d_shader_main.c | ||
vkd3d_shader_private.h |