libs/vkd3d-shader: Avoid OpVectorShuffle on scalars.
The SPIR-V spec states: "Vector 1 and Vector 2 must both have vector types, with the same Component Type as Result Type."
Loading
Please register or sign in to comment
The SPIR-V spec states: "Vector 1 and Vector 2 must both have vector types, with the same Component Type as Result Type."