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Created date
Fog.
!1265
· created
Nov 14, 2024
by
Elizabeth Figura
1
updated
Nov 14, 2024
vkd3d-shader: Implement cast from bool to int for SM1.
!1263
· created
Nov 13, 2024
by
Anna (navi) Figueiredo Gomes
2
Approved
updated
Nov 14, 2024
vkd3d-shader/hlsl: Reserve whole register when allocating RTINDEX and VPINDEX.
!1260
· created
Nov 13, 2024
by
Francisco Casas
4
updated
Nov 15, 2024
vkd3d-shader/hlsl: Add parser support for stream-output object types.
!1254
· created
Nov 08, 2024
by
Nikolay Sivov
2
Approved
updated
Nov 08, 2024
vkd3d-shader/tpf: Compile HLSL to tpf through vsir, part 6.
!1253
· created
Nov 08, 2024
by
Francisco Casas
Approved
updated
Nov 08, 2024
tests/shader-runner: Implement some operations of metal runner.
!1243
· created
Nov 04, 2024
by
Feifan He
27
Approved
updated
Nov 11, 2024
vkd3d-shader/spirv: Introduce a SPIR-V parser, part 1/∞.
!1239
· created
Oct 30, 2024
by
Giovanni Mascellani
1
Approved
updated
Oct 31, 2024
tests: Add tests related to UAV counter implementations.
!1234
· created
Oct 29, 2024
by
Conor McCarthy
2
updated
Nov 04, 2024
hlsl: Error expressions, part 6.
!1233
· created
Oct 28, 2024
by
Elizabeth Figura
updated
Oct 28, 2024
tests/shader-runner: Clear input layout after "draw quad" test block.
!1229
· created
Oct 25, 2024
by
Francisco Casas
1
Approved
updated
Oct 28, 2024
tests: Print the file name instead of the test name in test logs.
!1221
· created
Oct 23, 2024
by
Giovanni Mascellani
5
Approved
updated
Nov 05, 2024
Draft: tests/shader-runner: Support tessellation.
!1217
· created
Oct 23, 2024
by
Shaun Ren
2
updated
Oct 24, 2024
vkd3d-shader/ir: Normalise I/O relative address src params in instruction parameter registers.
!1201
· created
Oct 18, 2024
by
Conor McCarthy
1
updated
Oct 18, 2024
vkd3d-shader: Use the SM <= 5.x convention for input src param swizzles.
!1184
· created
Oct 15, 2024
by
Conor McCarthy
updated
Oct 17, 2024
tests: Add some clip/cull distance tests.
!1179
· created
Oct 14, 2024
by
Giovanni Mascellani
updated
Nov 14, 2024
Draft: vkd3d-shader/hlsl: Add support for StructuredBuffer<> resources.
!1175
· created
Oct 11, 2024
by
Nikolay Sivov
14
updated
Nov 13, 2024
tests: Storage buffer UAV tests.
!1165
· created
Oct 09, 2024
by
Conor McCarthy
2
updated
Nov 04, 2024
vkd3d-shader/dxil: Get rid of struct sm6_block.
!1133
· created
Sep 30, 2024
by
Conor McCarthy
13
Approved
updated
Oct 03, 2024
vkd3d-shader: Handle 16-bit minimum-precision in the DXIL parser instead of the backend.
!1128
· created
Sep 27, 2024
by
Conor McCarthy
9
Approved
updated
Oct 25, 2024
Draft: vkd3d-shader/ir: Validate some VSIR instructions, part 1/N.
!1108
· created
Sep 23, 2024
by
Giovanni Mascellani
2
updated
Sep 27, 2024
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