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vkd3d-shader/dxil: TGSM part 2.

Merged Conor McCarthy requested to merge cmccarthy/vkd3d:tgsm_2 into master
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@@ -9229,6 +9229,11 @@ static void spirv_compiler_emit_atomic_instruction(struct spirv_compiler *compil
val_id = spirv_compiler_emit_load_src_with_type(compiler, &src[1], VKD3DSP_WRITEMASK_0, component_type);
if (instruction->flags & VKD3DARF_SEQ_CST)
WARN("Ignoring sequentially consistent ordering.\n");
if (instruction->flags & VKD3DARF_VOLATILE)
WARN("Ignoring 'volatile' attribute.\n");
operands[i++] = pointer_id;
operands[i++] = spirv_compiler_get_constant_uint(compiler, scope);
operands[i++] = spirv_compiler_get_constant_uint(compiler, SpvMemorySemanticsMaskNone);
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