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vkd3d-1.7.x
154acd2c
·
Release 1.7.1.
·
May 03, 2023
copy-buffer-image
bc4f14b2
·
vkd3d/command.c: Use proper layout when copying buffers to/from images
·
Aug 03, 2024
wine/vkd3d!979
transform-feedback-count
921cc468
·
vkd3d/command: Keep track of count of SO buffers.
·
Sep 05, 2024
wine/vkd3d!1047
fx-embedded-tmp
84e5172e
·
temp
·
Jan 29, 2025
lower-saturate
d4e2b44a
·
vkd3d-shader/hlsl: Don't cast HLSL_TYPE_HALF expressions to float in sm1.
·
Feb 17, 2025
wine/vkd3d!1358
state-block-lt-gt
50254c28
·
vkd3d-shader: Parse angle bracket initializer in state blocks.
·
Mar 03, 2025
wine/vkd3d!1398
geometry-shaders
2262f62e
·
vkd3d-shader: Parse primitive types for geometry shaders.
·
Mar 03, 2025
fx-state-cast
3e8b56c5
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vkd3d-shader/fx: Don't cast between int and uint in state blocks.
·
Apr 08, 2025
wine/vkd3d!1420
reentrant-simple
a03ff6a0
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vkd3d-shader/hlsl_codegen: Don't add temp copy vars to global_uniform_block.
·
May 07, 2025
interlocked-clone
82043000
·
vkd3d-shader/hlsl: Use the source data type in clone_interlocked().
·
May 12, 2025
wine/vkd3d!1489
master
default
protected
b2a16891
·
vkd3d-shader/hlsl: Use default_values for copy_prop when needed.
·
May 28, 2025