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Active branches

  • const-propagate
    c0fc376e · vkd3d-shader/hlsl: Store statically initialized constant scalars/vectors in... · Nov 20, 2025
    wine/vkd3d!1529
  • fx-embedded-shaders
    a65350a4 · vkd3d-shader/fx: Handle HLSL_IR_INDEX assignments. · Nov 18, 2025
    wine/vkd3d!1340
  • fx-parse
    29af73f0 · vkd3d-shader/fx: Print "expr" registers without index. · Nov 18, 2025
    wine/vkd3d!1834
  • free-default-values
    dd352444 · vkd3d-shader/hlsl: Properly free default values when discarding them. · Nov 17, 2025
    wine/vkd3d!1827
  • default-value-str
    c73afe94 · vkd3d-shader/hlsl: Remove the duplicate HLSL_IR_STRING_CONSTANT branch from... · Oct 14, 2025
    wine/vkd3d!1785

Stale branches

  • vkd3d-1.7.x
    154acd2c · Release 1.7.1. · May 03, 2023
  • copy-buffer-image
    bc4f14b2 · vkd3d/command.c: Use proper layout when copying buffers to/from images · Aug 03, 2024
    wine/vkd3d!979
  • transform-feedback-count
    921cc468 · vkd3d/command: Keep track of count of SO buffers. · Sep 05, 2024
    wine/vkd3d!1047
  • fx-embedded-tmp
    84e5172e · temp · Jan 29, 2025
  • lower-saturate
    d4e2b44a · vkd3d-shader/hlsl: Don't cast HLSL_TYPE_HALF expressions to float in sm1. · Feb 17, 2025
    wine/vkd3d!1358
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