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sm6_dev_16bit
7455b5c0
·
vkd3d-shader: Implement native 16-bit support.
·
Sep 20, 2024
thread_local_cache
a37524ae
·
vkd3d: Replace the descriptor object cache with a thread-local implementation.
·
Sep 19, 2024
wine/vkd3d!384
dx_io_2
17b402b9
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vkd3d-shader/dxil: Handle SV_ViewportArrayIndex.
·
Sep 19, 2024
wine/vkd3d!843
master
default
protected
e9f0c6fe
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vkd3d-shader/glsl: Handle SV_TARGET outputs.
·
Sep 18, 2024
shader_signature1
91e341ad
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tests: Test vkd3d_shader_scan() with struct vkd3d_shader_scan_signature_info1.
·
Sep 04, 2024
wine/vkd3d!1013
data_type_1
78e1ae38
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vkd3d-shader/spirv: Introduce enum vsir_type.
·
Sep 02, 2024
wine/vkd3d!873
aliasing_barrier
142ae8f4
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tests/d3d12: Test separate calls to ExecuteCommandLists() instead of an aliasing barrier.
·
Sep 02, 2024
wine/vkd3d!801
ds_footprints
eb898289
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vkd3d: Do not require ALLOW_DEPTH_STENCIL flag for depth/stencil formats in...
·
Aug 23, 2024
wine/vkd3d!899
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