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Created with Raphaël 2.2.05Sep43229Aug2826222019151413128765131Jul30292423221716111098320Jun181713121130May292723221615141386230Apr242322191716151110vkd3d-shader/ir: Run validation after flattening control flow constructs.vkd3d-shader/ir: Run validation after structurization.vkd3d-shader/ir: Run validation after lowering switches to selection ladders.vkd3d-shader/ir: Run validation after materializing PHI SSAs to TEMPs.vkd3d-shader/ir: Run validation after lowering instructions.vkd3d-shader/ir: Do not decide the control flow type on NOPs.vkd3d-shader/ir: Emit a warning instead of an error on validation failures.vkd3d-shader/d3dbc: Use VKD3D_SM1_INSTRUCTION_LENGTH_SHIFT instead of D3DSI_INSTLENGTH_SHIFT.vkd3d-shader/d3dbc: Store a enum vkd3d_sm1_opcode in struct sm1_instruction.vkd3d-shader/tpf: Fix a typo when adding the SFI0 section.vkd3d-shader/tpf: Use enum vkd3d_sm4_data_type in sm4_resource_format().vkd3d-shader/tpf: Use enum vkd3d_shader_component_type in write_sm4_signature().vkd3d-shader/hlsl: Validate hull shader attributes.vkd3d-shader/hlsl: Parse the patchconstantfunc attribute.vkd3d-shader/hlsl: Parse the partitioning attribute.vkd3d-shader/hlsl: Parse the outputtopology attribute.vkd3d-shader/hlsl: Parse the outputcontrolpoints attribute.vkd3d-shader/hlsl: Parse the domain attribute.vkd3d-shader/hlsl: Introduce parse_entry_function_attributes() helper.tests: Test hull shader function overloads.tests: Test hull shader attributes.vkd3d-shader/hlsl: Check for duplicate attributes in function declaration.vkd3d-shader/hlsl: Implement the sincos() intrinsic.vkd3d-shader/hlsl: Implement the dst() intrinsic.vkd3d-shader/hlsl: Parse the CompileShader() syntax.vkd3d-shader/hlsl: Parse the shader 'compile' syntax.vkd3d-shader/hlsl: Save hlsl_ir_swizzles in the vsir_program for SM1.vkd3d-shader/hlsl: Save hlsl_ir_stores in the vsir_program for SM1.vkd3d-shader/hlsl: Save hlsl_ir_loads in the vsir_program for SM1.vkd3d-shader/hlsl: Save hlsl_ir_constants in the vsir_program for SM1.vkd3d-shader/hlsl: Store SM1 sampler dcls on the vsir_program.vkd3d-shader/hlsl: Store SM1 constant dcls on the vsir_program.vkd3d-shader/hlsl: Introduce hlsl_ir_vsir_instruction_ref.vkd3d-shader/spirv: Break long assembly lines.vkd3d-shader/hlsl: Fold logic AND and logic OR identities.vkd3d-utils: Do not emit implicit truncation warnings from D3DCompile2VKD3D() before version 42.vkd3d-utils: Add a D3DCompile2VKD3D() that allows configuring DLL version.vkd3d-shader/fx: Fix the unpacked size and stride fields of the fx_4_0 types.vkd3d-shader/fx: Expand BlendState array fields for fx_4_1 as well.vkd3d-shader/fx: Only add numeric variables when writing buffers.
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