vkd3d-shader/hlsl: Factor out add_binary_expr and use it for assignment operators.
All threads resolved!
All threads resolved!
This fixes a lot of internal compiler errors with assignment operators, especially bitwise ones. The bitwise-assignment test has the motivating examples.
This supercedes !993 (closed).
Merge request reports
Activity
mentioned in merge request !993 (closed)
added 7 commits
-
963e69db...6226f533 - 6 commits from branch
wine:master
- 2a6892b4 - vkd3d-shader/hlsl: Factor out add_binary_expr and use it for assignment operators.
-
963e69db...6226f533 - 6 commits from branch
cc @zfigura, because it was your suggestion to do it like this :)
mentioned in merge request !965
- Resolved by Petrichor Park
This patch introduces trailing whitespace. Doesn't git warn about that by default?
added 7 commits
-
2a6892b4...ebc039d1 - 6 commits from branch
wine:master
- 95e926c4 - vkd3d-shader/hlsl: Factor out add_binary_expr and use it for assignment operators.
-
2a6892b4...ebc039d1 - 6 commits from branch
added 1 commit
- 4467c655 - vkd3d-shader/hlsl: Factor out add_binary_expr() and use it for assignment operators.
Please register or sign in to reply