vkd3d-shader/hlsl: Parse string default values.
Allows to properly parse strings in default value initializers and store them in the hlsl_ir_var->default_values
array.
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⬆ I did a small change to avoid an assertion fail in the rare case were a variable that contains default values for string components is also used in a ps_5_0 shader (so it must have both numeric and string components).This case breaks the native compiler, so I just emit an hlsl_error().
added 1 commit
- d60d5f14 - vkd3d-shader/hlsl: Skip writing string default values.
added 30 commits
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d60d5f14...e0b5fe12 - 27 commits from branch
wine:master
- f8108a47 - tests: Add additional string tests.
- 094e298c - vkd3d-shader/hlsl: Parse string default values.
- 355d4c4a - vkd3d-shader/hlsl: Skip writing string default values.
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d60d5f14...e0b5fe12 - 27 commits from branch
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