vkd3d-shader/hlsl: Handle NULL values in the parser.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
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added 17 commits
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1d41d4b5...c44a18b3 - 14 commits from branch
wine:master
- afc79391 - vkd3d-shader/hlsl: Check MS texture declaration without sample count only for used variables.
- a59ad7c4 - vkd3d-shader/hlsl: Handle NULL constants.
- 41bf3edc - vkd3d-shader/hlsl: Allow DSV and RTV variables to be assigned to.
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1d41d4b5...c44a18b3 - 14 commits from branch
added 11 commits
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41bf3edc...51abec8c - 8 commits from branch
wine:master
- 21f6a5b9 - vkd3d-shader/hlsl: Check MS texture declaration without sample count only for used variables.
- 7574b966 - vkd3d-shader/hlsl: Handle NULL constants.
- cdabc8f4 - vkd3d-shader/hlsl: Allow DSV and RTV variables to be assigned to.
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41bf3edc...51abec8c - 8 commits from branch
added 19 commits
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cdabc8f4...b23874da - 16 commits from branch
wine:master
- af2f6836 - vkd3d-shader/hlsl: Check MS texture declaration without sample count only for used variables.
- 87d95186 - vkd3d-shader/hlsl: Handle NULL constants.
- 27e9fb77 - vkd3d-shader/hlsl: Add a test for assigning to DSV and RTV variables.
Toggle commit list-
cdabc8f4...b23874da - 16 commits from branch
added 11 commits
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27e9fb77...80b2a2eb - 8 commits from branch
wine:master
- f47a9502 - vkd3d-shader/hlsl: Check MS texture declaration without sample count only for used variables.
- a9fb2ee5 - vkd3d-shader/hlsl: Handle NULL constants.
- ee3bb4f0 - vkd3d-shader/hlsl: Add a test for assigning to DSV and RTV variables.
Toggle commit list-
27e9fb77...80b2a2eb - 8 commits from branch
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