vkd3d-shader/hlsl: Implement f16tof32 intrinsic.
- Aug 08, 2024
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Victor Chiletto authored
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Victor Chiletto authored
This allows for typedef usage without interfering with user code. Thanks Zeb for the suggestion.
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I'm not entirely sure about lowering for SM4 in codegen.c, but I figured it was the best place to do it.
This allows for typedef usage without interfering with user code. Thanks Zeb for the suggestion.