vkd3d: Create a descriptor pool for static samplers when Vulkan-backed heaps are used.
1 unresolved thread
Found by Jan Sikorski with test_texture_ld() in MoltenVK.
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I re-discovered this problem again while investigating the failure in
test_texture_ld()
on my own. Yes, MoltenVK has seen some important changes in descriptor indexing recently, so some failures were fixed and this got exposed. I can confirm this MR fixes the crash, though I still don't know very well this part of vkd3d so I'm not sure I can independently say it's the right fix.
added 128 commits
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af080da9...5a53b739 - 127 commits from branch
wine:master
- 522d845e - vkd3d: Create a descriptor pool for static samplers when Vulkan-backed heaps are used.
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af080da9...5a53b739 - 127 commits from branch
added 6 commits
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522d845e...0202393d - 5 commits from branch
wine:master
- 15f8657d - vkd3d: Create a descriptor pool for static samplers when Vulkan-backed heaps are used.
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522d845e...0202393d - 5 commits from branch
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