Draft: vkd3d-shader: Enable SubgroupUniformControlFlowKHR and MaximallyReconvergesKHR if they are available.
This is a draft because MaximallyReconvergesKHR requires some properties on the SPIR-V code, and while superficially it looks like that our structurizer should guarantee them I haven't checked thoroughly yet.
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Ouch, the Vulkan and SPIR-V headers are too old. For Linux runners this is not difficult to fix, while the macOS runner will take some more work. SPIRV-Tools must be updated too, otherwise it will fail validation.
Edited by Giovanni Mascellani
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