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vkd3d: Add a win32 version of vkd3d_get_program_name.

Stefan Dösinger requested to merge stefan/vkd3d:progname into master

Taken from wined3d_get_app_name with some adjustments.

I'll use this for the default cache filename, but I think it makes sense on its own because we pass this information to Vulkan. Wine's d3d12 passes a struct vkd3d_application_info, but doesn't set the application name.

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