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vkd3d-shader/ir: Minimise temp usage.

Merged Conor McCarthy requested to merge cmccarthy/vkd3d:cfg_opt into master

Overall this is simpler, results in less verbose SPIR-V code which is easier to debug, and eliminates stuttering issues in Horizon Zero Dawn when run in an SM 6 dev branch with Gio's cfg4 structuriser branch.

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Merged by Alexandre JulliardAlexandre Julliard 1 year ago (Apr 9, 2024 8:44pm UTC)

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