vkd3d-shader/fx: Improvements to fx_2_0 output.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
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added 13 commits
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9547ada8...166dc24b - 4 commits from branch
wine:master
- a6247c4d - vkd3d-shader: Adjust "child-effect" option documentation.
- 114c30d2 - vkd3d-shader/fx: Mark shared variables as such for fx_2_0 effects.
- 1078a60d - vkd3d-shader/fx: Zero-pad strings when aligning them for fx_2_0.
- e8437016 - vkd3d-shader/fx: Set initial object count to 1 for fx_2_0.
- af9eaa6b - tests: Rename effect test files to make them easier to find.
- 0f44fe3d - vkd3d-shader/fx: Handle "half" type for fx_2_0 parameters.
- 451161b7 - vkd3d-shader/fx: Handle "uint" type for fx_2_0 parameters.
- 211402e8 - vkd3d-shader/hlsl: Treat "texture" type name as case-insensitive.
- 78a0b263 - vkd3d-shader/fx: Accept texture types when writing fx_2_0 effects.
Toggle commit list-
9547ada8...166dc24b - 4 commits from branch
added 39 commits
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78a0b263...11e72658 - 30 commits from branch
wine:master
- cfa63da3 - vkd3d-shader: Adjust "child-effect" option documentation.
- 228d54ef - vkd3d-shader/fx: Mark shared variables as such for fx_2_0 effects.
- 501aed43 - vkd3d-shader/fx: Zero-pad strings when aligning them for fx_2_0.
- 88d9cff4 - vkd3d-shader/fx: Set initial object count to 1 for fx_2_0.
- 3fdf674a - tests: Rename effect test files to make them easier to find.
- 9117629e - vkd3d-shader/fx: Handle "half" type for fx_2_0 parameters.
- 17dc2326 - vkd3d-shader/fx: Handle "uint" type for fx_2_0 parameters.
- b09f9196 - vkd3d-shader/hlsl: Treat "texture" type name as case-insensitive.
- b382d184 - vkd3d-shader/fx: Accept texture types when writing fx_2_0 effects.
Toggle commit list-
78a0b263...11e72658 - 30 commits from branch
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