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vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 3.

Francisco Casas requested to merge fcasas/vkd3d:sm1_logic_part3 into master

Mainly the implementation of SM1 comparison operators, defined in terms of CMP and SLT instructions, and the capacity to transform SLT->CMP for pixel shaders and CMP->SLT for vertex shaders.

Edited by Francisco Casas

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