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vkd3d-shader: Nearly get rid of vkd3d_shader_desc.

Merged Giovanni Mascellani requested to merge giomasce/vkd3d:aso into master
All threads resolved!

The only leftover field is SM1-specific, and I don't too much about how it's used, so I'm leaving it aside for now. It seems, however, that it could be moved directly to the parser (it seems to be only used for parsing and scanning).

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Merged by Alexandre JulliardAlexandre Julliard 1 year ago (Mar 11, 2024 10:06pm UTC)

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  • Francisco Casas
  • Francisco Casas
  • added 3 commits

    • 478ef031 - vkd3d-shader: Move shader signatures to vsir_program.
    • 14bdcd3f - vkd3d-shader/dxbc: Remove flag is_dxil.
    • 79e35536 - vkd3d-shader: Remove the bytecode fields from vkd3d_shader_desc.

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  • Francisco Casas resolved all threads

    resolved all threads

  • Francisco Casas approved this merge request

    approved this merge request

  • added 68 commits

    • 79e35536...23259263 - 63 commits from branch wine:master
    • 9648cf3a - vkd3d-shader/tpf: Remove a useless parameter to shader_sm4_init().
    • 14f419b9 - vkd3d-shader/dxbc: Decouple vkd3d_shader_desc from DXBC parsing.
    • f5d14bf8 - vkd3d-shader: Move shader signatures to vsir_program.
    • e5bfa48e - vkd3d-shader/dxbc: Remove flag is_dxil.
    • a066d6d7 - vkd3d-shader: Remove the bytecode fields from vkd3d_shader_desc.

    Compare with previous version

  • added 3 commits

    • ac8eb7db - vkd3d-shader: Move shader signatures to vsir_program.
    • 757208f9 - vkd3d-shader/dxbc: Remove flag is_dxil.
    • 2cc0701e - vkd3d-shader: Remove the bytecode fields from vkd3d_shader_desc.

    Compare with previous version

  • Henri Verbeet approved this merge request

    approved this merge request

  • Alexandre Julliard approved this merge request

    approved this merge request

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