Skip to content
Snippets Groups Projects

vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 1.

Merged Francisco Casas requested to merge fcasas/vkd3d:sm1_logic_part into master

This part mainly includes a compilation pass to turn non-float operations into float operations, inserting the corresponding casts on the operands and result, and writing casts from bool to float as MOV.

Merge request reports

Loading
Loading

Activity

Filter activity
  • Approvals
  • Assignees & reviewers
  • Comments (from bots)
  • Comments (from users)
  • Commits & branches
  • Edits
  • Labels
  • Lock status
  • Mentions
  • Merge request status
  • Tracking
Please register or sign in to reply
Loading