vkd3d-shader/dxil: Implement DX intrinsics Cos, Sin and Tan.
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added 34 commits
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79249654...766f5f03 - 31 commits from branch
wine:master
- 5daac3ac - vkd3d-shader/dxil: Implement DX intrinsics Cos and Sin.
- a9392a6c - vkd3d-shader/dxil: Handle DX intrinsic Tan in sm6_parser_emit_dx_unary().
- 3241169f - vkd3d-shader/spirv: Handle the TAN instruction in spirv_compiler_emit_ext_glsl_instruction().
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79249654...766f5f03 - 31 commits from branch
added 13 commits
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3241169f...d7ffdd73 - 10 commits from branch
wine:master
- 2a260b8d - vkd3d-shader/dxil: Implement DX intrinsics Cos and Sin.
- 93d7c303 - vkd3d-shader/dxil: Handle DX intrinsic Tan in sm6_parser_emit_dx_unary().
- f9547248 - vkd3d-shader/spirv: Handle the TAN instruction in spirv_compiler_emit_ext_glsl_instruction().
Toggle commit list-
3241169f...d7ffdd73 - 10 commits from branch
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