vkd3d-shader/hlsl: Fix typo (Coverity)
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@@ -3140,7 +3140,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
I assume this is a typo, right now it doesn't make sense.
Signed-off-by: Fabian Maurer dark.shadow4@web.de