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vkd3d-shader/hlsl: Fix typo (Coverity)

Merged Fabian Maurer requested to merge DarkShadow44/vkd3d:coverity into master
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@@ -3140,7 +3140,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
if (!strcmp(name, "Gather") || !offset_dim)
{
if (params->args_count < 2 && params->args_count > 3 + !!offset_dim)
if (params->args_count < 2 || params->args_count > 3 + !!offset_dim)
{
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
"Wrong number of arguments to method '%s': expected from 2 to %u, but got %u.",
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