vkd3d-shader/hlsl: Add constants to the block for log()/log10() builtins.
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+ 2
− 0
@@ -3171,6 +3171,7 @@ static bool intrinsic_log(struct hlsl_ctx *ctx,
@@ -3189,6 +3190,7 @@ static bool intrinsic_log10(struct hlsl_ctx *ctx,