vkd3d-shader/tpf: Support non-constant offset dereferences, v2, part 2.
- Nov 07, 2023
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For relative addressing, the vkd3d_shader_registers must point to another vkd3d_shader_src_param. For now, use the sm4_instruction to save them, since the only purpose of this struct is to be used as paramter for write_sm4_instruction.
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This function will also be required to encode rel_addr registers.
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