vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
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16- Conor McCarthy authored
+ 92
− 0
@@ -1483,6 +1483,11 @@ static inline bool sm6_type_is_floating_point(const struct sm6_type *type)
@@ -1493,6 +1498,11 @@ static inline bool sm6_type_is_pointer(const struct sm6_type *type)
@@ -1563,6 +1573,27 @@ static const struct sm6_type *sm6_type_get_pointer_to_type(const struct sm6_type
@@ -2994,6 +3025,64 @@ static void sm6_parser_emit_call(struct sm6_parser *sm6, const struct dxil_recor
@@ -3149,6 +3238,9 @@ static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const