vkd3d-shader/hlsl: Parse "if" statement attributes.
3 unresolved threads
3 unresolved threads
Compare changes
+ 30
− 10
@@ -493,11 +493,11 @@ static struct hlsl_block *create_loop(struct hlsl_ctx *ctx, enum loop_type type,
@@ -6111,19 +6111,39 @@ jump_statement:
@@ -6133,7 +6153,7 @@ selection_statement:
I missed this before when it came up for loops, but I think we need to invent a new constant for this; VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED is an error ID, not a warning ID.
changed this line in version 2 of the diff