hlsl: Replace bare list pointers with hlsl_block, part 7.
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added 24 commits
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5a6d5cae...b4bb3931 - 19 commits from branch
wine:master
- 78fa0390 - vkd3d-shader/hlsl: Pass an hlsl_block pointer to add_load_component().
- 83ae7fe6 - vkd3d-shader/hlsl: Store the "instrs" field of struct hlsl_attribute as a hlsl_block.
- ee6e00f7 - vkd3d-shader/hlsl: Pass a hlsl_block pointer to dump_instr_list().
- 0db26839 - vkd3d-shader/hlsl: Clean up the static_initializers block when the context is destroyed (Valgrind).
- d69b7756 - vkd3d-shader/hlsl: Use hlsl_block_add_instr() in clone_block().
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5a6d5cae...b4bb3931 - 19 commits from branch
This will need an update.
To be clear, commit d50b5fe7 added another hlsl_add_load_component() and block_to_list() call, and that fails to compile now.
added 10 commits
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d69b7756...f649db23 - 5 commits from branch
wine:master
- 4da6d18d - vkd3d-shader/hlsl: Pass an hlsl_block pointer to add_load_component().
- 89ea1324 - vkd3d-shader/hlsl: Store the "instrs" field of struct hlsl_attribute as a hlsl_block.
- bcd73d1c - vkd3d-shader/hlsl: Pass a hlsl_block pointer to dump_instr_list().
- 56dd545f - vkd3d-shader/hlsl: Clean up the static_initializers block when the context is destroyed (Valgrind).
- 56416bfe - vkd3d-shader/hlsl: Use hlsl_block_add_instr() in clone_block().
Toggle commit list-
d69b7756...f649db23 - 5 commits from branch
To be clear, commit d50b5fe7 added another hlsl_add_load_component() and block_to_list() call, and that fails to compile now.
Indeed, it seems I forgot to run tests; sorry about that.
added 5 commits
- 372ddd1f - vkd3d-shader/hlsl: Pass an hlsl_block pointer to add_load_component().
- 0652bb19 - vkd3d-shader/hlsl: Store the "instrs" field of struct hlsl_attribute as a hlsl_block.
- b22e2113 - vkd3d-shader/hlsl: Pass a hlsl_block pointer to dump_instr_list().
- 4ae00cea - vkd3d-shader/hlsl: Clean up the static_initializers block when the context is destroyed (Valgrind).
- cf6bc95a - vkd3d-shader/hlsl: Use hlsl_block_add_instr() in clone_block().
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