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vkd3d-shader/hlsl: Support complex implicit casts, complex explicit casts and complex broadcasts. (PART 1/2)

Francisco Casas requested to merge fcasas/vkd3d:complex_broadcasts_1 into master

Hello, this is the first part of a patch series to support:

  • Complex broadcasts.
  • Complex implicit casts between component-wise equal types.
  • Complex explicit casts between component-wise compatible types.

This first part of the series includes mostly tests.

Following patches in: https://gitlab.winehq.org/fcasas/vkd3d/-/commits/complex_broadcasts_2/

This supersedes !16 (closed) .

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