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hlsl: Return hlsl_ir_node pointers from instruction constructors, part 3.

Merged Elizabeth Figura requested to merge zfigura/vkd3d:pr4 into master
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@@ -1291,7 +1291,7 @@ struct hlsl_ir_node *hlsl_new_load_component(struct hlsl_ctx *ctx, struct hlsl_b
return &load->node;
}
struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx,
struct hlsl_ir_node *hlsl_new_resource_load(struct hlsl_ctx *ctx,
const struct hlsl_resource_load_params *params, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_resource_load *load;
@@ -1320,7 +1320,7 @@ struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx,
hlsl_src_from_node(&load->coords, params->coords);
hlsl_src_from_node(&load->texel_offset, params->texel_offset);
hlsl_src_from_node(&load->lod, params->lod);
return load;
return &load->node;
}
struct hlsl_ir_resource_store *hlsl_new_resource_store(struct hlsl_ctx *ctx, const struct hlsl_deref *resource,
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