vkd3d-shader: Fixes for a corner case involving FOG and PSIZE outputs.
Merge request reports
Activity
added 12 commits
-
40fe410e...90a07ada - 7 commits from branch
wine:master
- aa1ce9e2 - tests: Add some tests for FOG and PSIZE writemask restrictions.
- f50b20dd - vkd3d-shader/hlsl: Enforce PSIZE component count for sm1 VS output.
- 5a513ffc - vkd3d-shader/hlsl: Enforce FOG component count for sm1 VS output.
- a10ee075 - vkd3d-shader/ir: Force fog and point size to 1 component when normalizing I/O.
- 4290d853 - vkd3d-shader/hlsl: Write all writemask components for PSIZE and FOG outputs.
Toggle commit list-
40fe410e...90a07ada - 7 commits from branch
Please register or sign in to reply