vkd3d-shader/hlsl: Store SM4 semantic declarations in the vsir program.
All threads resolved!
All threads resolved!
Currently, there is a bug where some semantic declarations are missing in the control point phase in hull shaders, because the liveness information of variables are overwritten when processing the VSIR program of the patch constant function. This bug can be resolved by moving the semantic declarations to the respective vsir programs.
Edited by Shaun Ren
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/cc @fcasas
added 1 commit
- 9d15cacf - vkd3d-shader/hlsl: Store SM4 semantic declarations in the vsir program.
- Resolved by Shaun Ren
added 1 commit
- 453f3319 - vkd3d-shader/hlsl: Store SM4 semantic declarations in the vsir program.
added 18 commits
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453f3319...794f4c30 - 17 commits from branch
wine:master
- eb3680a1 - vkd3d-shader/hlsl: Store SM4 semantic declarations in the vsir program.
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453f3319...794f4c30 - 17 commits from branch
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