vkd3d-shader/hlsl: Implement struct single inheritance
- Oct 16, 2024
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Shaun Ren authored
Here, we implement single inheritance by inserting a field at the beginning of the derived struct with name "$super". For the following struct declarations struct a { float4 aa; float4 bb; }; struct b : a { float4 cc; }; struct c : b { float4 bb; }; this commit generates the following: struct a { float4 aa; float4 bb; }; struct b { struct a $super; float4 cc; }; struct c { struct b $super; float4 bb; };
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Shaun Ren authored
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