vkd3d-shader/ir: Free the semantic names of deleted signature elements (valgrind).
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+ 8
− 0
@@ -1401,6 +1401,8 @@ static bool shader_signature_merge(struct shader_signature *s, uint8_t range_map
@@ -1428,6 +1430,12 @@ static bool shader_signature_merge(struct shader_signature *s, uint8_t range_map