- Jul 06, 2017
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Józef Kucia authored
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Józef Kucia authored
Avoids incorrect bitcasts.
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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- Jun 29, 2017
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
These opcodes were implemented by Mesa just few days ago. In addition using these opcodes in a shader leads to a crash on Nvidia. In practice this change doesn't seem to make a difference. We still want to use NMin, NMax and NClamp for correctness. This commit is meant to be reverted when problems with these opcodes are resolved.
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Józef Kucia authored
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Józef Kucia authored
The semantics of NMin and NMax match special handling required for NaN.
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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- Jun 28, 2017
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
This shouldn't be strictly needed, but it fixes bfi on Nvidia.
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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- Jun 27, 2017
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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Józef Kucia authored
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