Skip to content
Snippets Groups Projects
Commit 855bb71f authored by Elizabeth Figura's avatar Elizabeth Figura Committed by Alexandre Julliard
Browse files

vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_nequal().

parent d565caaf
No related branches found
No related tags found
1 merge request!205hlsl: Return hlsl_ir_node pointers from instruction constructors, part 5.
Pipeline #10700 skipped
......@@ -257,12 +257,12 @@ static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
return true;
}
static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2)
static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
{
unsigned int k;
assert(dst->node.data_type->base_type == HLSL_TYPE_BOOL);
assert(dst_type->base_type == HLSL_TYPE_BOOL);
assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
for (k = 0; k < 4; ++k)
......@@ -271,24 +271,24 @@ static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
{
case HLSL_TYPE_FLOAT:
case HLSL_TYPE_HALF:
dst->value.u[k].u = src1->value.u[k].f != src2->value.u[k].f;
dst->u[k].u = src1->value.u[k].f != src2->value.u[k].f;
break;
case HLSL_TYPE_DOUBLE:
dst->value.u[k].u = src1->value.u[k].d != src2->value.u[k].d;
dst->u[k].u = src1->value.u[k].d != src2->value.u[k].d;
break;
case HLSL_TYPE_INT:
case HLSL_TYPE_UINT:
case HLSL_TYPE_BOOL:
dst->value.u[k].u = src1->value.u[k].u != src2->value.u[k].u;
dst->u[k].u = src1->value.u[k].u != src2->value.u[k].u;
break;
default:
vkd3d_unreachable();
}
dst->value.u[k].u *= ~0u;
dst->u[k].u *= ~0u;
}
return true;
}
......@@ -596,7 +596,7 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
break;
case HLSL_OP2_NEQUAL:
success = fold_nequal(ctx, res, arg1, arg2);
success = fold_nequal(ctx, &res->value, instr->data_type, arg1, arg2);
break;
case HLSL_OP2_DIV:
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment