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tests/shader-runner: Separate resource_type into type and dimension.
If in the same shader_test file we have both a [buffer uav n] and a [uav n] with the same slot "n", we want the last one to override the first one instead of passing both resources to the backends. Same for [buffer srv n] and [texture n] after we introduce SRV buffers.
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- tests/shader_runner.c 11 additions, 2 deletionstests/shader_runner.c
- tests/shader_runner.h 8 additions, 1 deletiontests/shader_runner.h
- tests/shader_runner_d3d11.c 102 additions, 88 deletionstests/shader_runner_d3d11.c
- tests/shader_runner_d3d12.c 30 additions, 35 deletionstests/shader_runner_d3d12.c
- tests/shader_runner_d3d9.c 0 additions, 2 deletionstests/shader_runner_d3d9.c
- tests/shader_runner_gl.c 71 additions, 52 deletionstests/shader_runner_gl.c
- tests/shader_runner_vulkan.c 129 additions, 109 deletionstests/shader_runner_vulkan.c
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