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When using PE vkd3d through Wine, debug output may be swallowed by writing to Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine output. Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
When using PE vkd3d through Wine, debug output may be swallowed by writing to Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine output. Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>