Skip to content
GitLab
Explore
Sign in
Register
Overview
Active
Stale
All
tiled_resources_tracked
09c6b362
·
vkd3d: Delay recording Vulkan command buffers until ready to execute on a queue.
·
Jul 27, 2023
device2
957c560a
·
vkd3d: Support depth bounds test.
·
Jul 20, 2023
data_type
ffeaf6cc
·
vkd3d-shader/spirv: Use enum vkd3d_data_type instead of vkd3d_shader_component_type.
·
Jul 12, 2023
wine/vkd3d!263
tiled_resources
83bc6407
·
vkd3d: Implement ID3D12GraphicsCommandList::CopyTiles().
·
Jun 01, 2023
wine/vkd3d!221
sm6_common_backend
1e6ffe1c
·
vkd3d: Buffer descriptor writes.
·
Apr 13, 2023
cmd_list_barrier
7b1dd045
·
vkd3d: Append a full memory barrier after the command list batch in ExecuteCommandLists().
·
Apr 05, 2023
wine/vkd3d!146
delay_vk_writes
597cc973
·
vkd3d: Update Vulkan descriptors only when submitted to a command queue.
·
Jan 26, 2023
wine/vkd3d!71
sm6
b25ff6b9
·
Support unsigned ints in parse_test_directive().
·
Oct 21, 2022
Prev
1
2
3
4
Next