Skip to content
Snippets Groups Projects
Select Git revision
  • master default protected
  • vkd3d-1.7.x protected
  • vkd3d-1.15
  • vkd3d-1.14
  • vkd3d-1.13
  • vkd3d-1.12
  • vkd3d-1.11
  • vkd3d-1.10
  • vkd3d-1.9
  • vkd3d-1.8
  • vkd3d-1.7.1
  • vkd3d-1.7
  • vkd3d-1.6
  • vkd3d-1.5
  • vkd3d-1.4
  • vkd3d-1.3
  • vkd3d-1.2
  • vkd3d-1.1
  • vkd3d-1.0
  • vkd3d-0.0.1
20 results
You can move around the graph by using the arrow keys.
Created with Raphaël 2.2.013Sep12530Aug2927232120161420Jul1918327Jun2611629May242326Apr2519161311330Mar2815Feb139865226Jan2423191816151211915Dec1412111Nov31Oct302625242018121065426Sep22212019181412118754131Aug30292825242322211817161511987432128Jultests: Add missing resource barrier to test_texture().vkd3d: Partially implement clears for texture UAVs.vkd3d: Fix leaks if d3d12_device_init_pipeline_cache() fails.tests: Add test for ld instruction with texel offsets.vkd3d-shader: Implement texel offset for sample instructions.vkd3d-shader: Implement texel offsets for ld instructions.vkd3d-shader: Add support for more interpolation modifiers.vkd3d: Implement simple pipeline cache.vkd3d: Simplify d3d12_device_init().vkd3d: Reset command list state in d3d12_command_list_Reset().vkd3d: Fix initial pipeline state.vkd3d: Set pointer to NULL if heap creation fails.vkd3d: Set pointer to NULL if committed resource creation fails.vkd3d: Factor out d3d12_command_list_create_graphics_pipeline().vkd3d: Reuse descriptor pools.vkd3d: Use bigger descriptor pools.vkd3d: Factor out d3d12_resource_init().vkd3d: Pass VkImage to vkd3d_allocate_image_memory().tests: Add test for combined clip and cull distances.tests: Add test for clip distance.vkd3d-shader: Correctly handle multiple clip/cull distance output registers.vkd3d-shader: Implement cull distances.vkd3d-shader: Implement clip distances.vkd3d-shader: Add get_type_id() helper functions.vkd3d: Return bool from vkd3d_create_texture_view().vkd3d: Create vkd3d_views in vkd3d_create_buffer_view().vkd3d: Use vkd3d_create_vk_buffer_view() to create counter resource views.vkd3d: Export vkd3d_get_dxgi_format() function.vkd3d: Add few more formats.vkd3d: Create vkd3d_views in vkd3d_create_texture_view().tests: Add test for clearing 3D textures.vkd3d: Add support for 2D array texture views.vkd3d: Add support for 3D texture views.vkd3d: Add support for default 3D texture views.vkd3d: Add support for default 1D texture views.vkd3d: Introduce vkd3d_texture_view_desc structure.vkd3d-shader: Downgrade FIXME() about unhandled instruction modifiers to WARN().tests: Implement readback for 3D textures.vkd3d: Rename vkd3d_queue_gpu_fence() to vkd3d_enqueue_gpu_fence().vkd3d: Add FIXME() for ignored SampleDesc.
Loading