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Created with Raphaël 2.2.04Apr32129Mar221918141176428Feb26252220141311876531Jan302524232217151411104320Dec17124329Nov2726161513128231Oct302926252422191811852128Sep2624141312530Aug2927232120161420Jul1918327Jun2611629May242326Apr2519161311330Mar2815Feb139865226Janvkd3d-shader: Drop support for dummy samplers.vkd3d: Improve UMA memory detection.tests: Add tests for subresource read write.tests: Add more tests for mapping texture on custom heaps.vkd3d: Enable VK_EXT_descriptor_indexing.tests: Use vkd3d_optional_device_extensions_info.test: Test root CBV descriptor with big buffer.tests: Add test for updating descriptor tables after changing root signature.vkd3d: Avoid copying empty ranges in d3d12_device_CopyDescriptors().vkd3d: Add helpers for getting root signature parameters.vkd3d: Clear descriptor dirty masks when setting root signature.tests: Skip some tests when VKD3D_VULKAN_DEVICE is set.tests: Add test for depth clip.tests: Add test for fragment w coordinate.vkd3d-shader: Fix SV_Position.w in pixel shaders.tests: Add simple test for 2D NULL SRVs.vkd3d: Add partial support for 2D NULL SRVs.vkd3d: Initialize NULL CBV buffer.vkd3d: Use dedicated allocation for committed resources.vkd3d: Add more Vulkan feature checks.vkd3d: Add support for optional device extensions.vkd3d: Trace device properties for selected device.tests: Add test for SRV component mapping.vkd3d: Implement component mapping for SRVs.build: Simplify DL_LIBS handling.build: Fix pthread tests.vkd3d: Do not require dlfcn.tests: Add tests for copying block-compressed texture regions of smallest miplevels.vkd3d-shader: Do not enable SpvCapabilityUniformBufferArrayDynamicIndexing.vkd3d-shader: Check shader visibility for combined samplers.vkd3d: Ignore redundant SetPipelineState() calls.vkd3d: Ignore redundant IASetPrimitiveTopology() calls.build: Depend on the Makefile for .pc files.tests: Add test for copying misaligned texture regions.tests: Map readback buffers with correct read range.tests: Add test for copying texture regions from and to BC textures.vkd3d: Validate box in d3d12_command_list_CopyTextureRegion().tests: Add more tests for copying data from textures to buffers.vkd3d: Fix copying texture regions from textures to buffers.tests: Add more tests for copying data from buffers to textures.
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