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Created with Raphaël 2.2.019Jul18327Jun2611629May242326Apr2519161311330Mar2815Feb139865226Jan2423191816151211915Dec1412111Nov31Oct302625242018121065426Sep22212019181412118754131Aug30292825242322211817161511987432128Jul272625242120191817libs/vkd3d: Support D3D12_FEATURE_ROOT_SIGNATURE.include: Add more definitions for D3D12 features.include: Add missing D3D_PRIMITIVE_TOPOLOGY enum values.libs/vkd3d: Validate PrimitiveTopologyType for PSO with tessellation shaders.libs/vkd3d: Return E_INVALIDARG for invalid pipeline state desc.libs/vkd3d: Process shader stages according to pipeline order.libs/vkd3d-shader: Add debug name for vDomainLocation register.libs/vkd3d-shader: Treat vicp register as regular shader input.libs/vkd3d-shader: Enable arrayed inputs for all shader types.tests: Get rid of create_texture().libs/vkd3d: Trace build version.libs/vkd3d: Set names for internal threads.tests: Add test for cube maps.libs/vkd3d: Implement cube shader resource views.libs/vkd3d-shader: Fix returning multiple components from dot product instructions.tests: Add simple test for layered rendering.libs/vkd3d: Add support for 2D array render target views.libs/vkd3d-shader: Do not emit output setup for ret in geometry shaders.libs/vkd3d-shader: Generate correct SPIR-V code for arrayed shader inputs.libs/vkd3d-shader: Pass register index to vkd3d_find_signature_element_for_reg().libs/vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_input().libs/vkd3d-shader: Enable "geometry" capability for SpvBuiltInLayer.libs/vkd3d-shader: Do not force input register type to float4.libs/vkd3d-shader: Add initial support for typed registers.libs/vkd3d-shader: Do not generate code in vkd3d_dxbc_compiler_get_register_info().libs/vkd3d-shader: Split SPIR-V built-ins table into two tables.build: Remove portable/ directory.libs/vkd3d: Use VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT only if array size is >= 6.demos: Get rid of code for compiling shaders using d3dcompiler.libs/vkd3d-shader: Factor out shader_dump_instruction().libs/vkd3d-shader: Factor out shader_dump_instruction_flags().libs/vkd3d-shader: Factor out shader_dump_version().libs/vkd3d: Use VK_COMPONENT_SWIZZLE_IDENTITY in vkd3d_set_view_swizzle_for_format().libs/vkd3d-shader: Import shader tracing from wined3d.libs/vkd3d-shader: Recognize more shader registers.libs/vkd3d-shader: Parse precise flags.libs/vkd3d-shader: Implement SV_RenderTargetArrayIndex.build: Do not drop AM_CFLAGS when adding per-target CFLAGS.libs/vkd3d: Rename default sampler to dummy sampler.libs/vkd3d-shader: Rename default sampler to dummy sampler.
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