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vkd3d
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e04b6a537c69453ba8e61a5c15f71e6d948c7d02
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vkd3d-1.7.x
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vkd3d-1.15
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libs/vkd3d: Support D3D12_FEATURE_ROOT_SIGNATURE.
include: Add more definitions for D3D12 features.
include: Add missing D3D_PRIMITIVE_TOPOLOGY enum values.
libs/vkd3d: Validate PrimitiveTopologyType for PSO with tessellation shaders.
libs/vkd3d: Return E_INVALIDARG for invalid pipeline state desc.
libs/vkd3d: Process shader stages according to pipeline order.
libs/vkd3d-shader: Add debug name for vDomainLocation register.
libs/vkd3d-shader: Treat vicp register as regular shader input.
libs/vkd3d-shader: Enable arrayed inputs for all shader types.
tests: Get rid of create_texture().
libs/vkd3d: Trace build version.
libs/vkd3d: Set names for internal threads.
tests: Add test for cube maps.
libs/vkd3d: Implement cube shader resource views.
libs/vkd3d-shader: Fix returning multiple components from dot product instructions.
tests: Add simple test for layered rendering.
libs/vkd3d: Add support for 2D array render target views.
libs/vkd3d-shader: Do not emit output setup for ret in geometry shaders.
libs/vkd3d-shader: Generate correct SPIR-V code for arrayed shader inputs.
libs/vkd3d-shader: Pass register index to vkd3d_find_signature_element_for_reg().
libs/vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_input().
libs/vkd3d-shader: Enable "geometry" capability for SpvBuiltInLayer.
libs/vkd3d-shader: Do not force input register type to float4.
libs/vkd3d-shader: Add initial support for typed registers.
libs/vkd3d-shader: Do not generate code in vkd3d_dxbc_compiler_get_register_info().
libs/vkd3d-shader: Split SPIR-V built-ins table into two tables.
build: Remove portable/ directory.
libs/vkd3d: Use VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT only if array size is >= 6.
demos: Get rid of code for compiling shaders using d3dcompiler.
libs/vkd3d-shader: Factor out shader_dump_instruction().
libs/vkd3d-shader: Factor out shader_dump_instruction_flags().
libs/vkd3d-shader: Factor out shader_dump_version().
libs/vkd3d: Use VK_COMPONENT_SWIZZLE_IDENTITY in vkd3d_set_view_swizzle_for_format().
libs/vkd3d-shader: Import shader tracing from wined3d.
libs/vkd3d-shader: Recognize more shader registers.
libs/vkd3d-shader: Parse precise flags.
libs/vkd3d-shader: Implement SV_RenderTargetArrayIndex.
build: Do not drop AM_CFLAGS when adding per-target CFLAGS.
libs/vkd3d: Rename default sampler to dummy sampler.
libs/vkd3d-shader: Rename default sampler to dummy sampler.
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