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Created with Raphaël 2.2.013Mar1210653226Feb2420191812105329Jan28272221201614131019Dec1817161211109543230Nov2725242321201413121165431Oct292824vkd3d-shader/hlsl: Remove the unused hlsl_array_type_to_string() declaration.mastermastervkd3d-shader/hlsl: Zero-initialize "nonconst_i" and "ret_swizzle" in copy_propagation_replace_with_deref().vkd3d-shader/hlsl: Fix invalidation of the wrong components in copy-propagation.tests: Add a hard test for copy-propagation invalidation.vkd3d-shader/hlsl: Don't invalidate OOB constant derefs.vkd3d-shader/hlsl: Stop checking for failure from intrinsic_float_convert_arg().vkd3d-shader/hlsl: Do not abort when performing an invalid implicit cast.vkd3d-shader/hlsl: Do not abort when performing an invalid explicit cast.vkd3d-shader/hlsl: Return an error expression from add_cast() on allocation failure.vkd3d-shader/hlsl: Introduce hlsl_block_add_swizzle().vkd3d-shader/hlsl: Introduce hlsl_block_add_resource_load().vkd3d-shader/hlsl: Do not collect expressions across different operations in hlsl_normalize_binary_exprs().tests/hlsl: Add another constant folding test.tests/hlsl: Add geometry shader syntax tests.vkd3d-shader/hlsl: Forbid output parameters in geometry shaders.vkd3d-shader/hlsl: Validate stream output parameters in geometry shaders.vkd3d-shader/hlsl: Validate stream output object declarations.vkd3d-shader/hlsl: Validate and record input primitive types in geometry shaders.vkd3d-shader/hlsl: Parse primitive type modifiers in geometry shaders.vkd3d-shader/hlsl: Parse the maxvertexcount attribute.vkd3d-shader/hlsl: Lower TRUNC expressions for SM1.tests/hlsl: Add dynamic addressing copy-propagation tests.vkd3d-shader/hlsl: Implement copy-propagation of derefs with a non-constant index.vkd3d-shader/hlsl: Rename init_deref() to hlsl_init_deref().vkd3d-shader/hlsl: Introduce component_index_from_deref_path_node().vkd3d-shader/hlsl: Introduce simplify_exprs().vkd3d-shader/hlsl: Support indirect addressing of uniforms in sm4_generate_vsir_reg_from_deref().vkd3d-shader/hlsl: Support patch arrays in hlsl_reg_from_deref().vkd3d-shader/hlsl: Allow non-constant indices in register_deref_usage().vkd3d-shader/hlsl: Allow uint1-typed deref path nodes.vkd3d-shader/glsl: Implement support for indirect constant buffer addressing.vkd3d-shader/tpf: Write non-zero static offsets in relative addressing mode in sm4_write_register_index().demos: Add copyright headers to the HLSL shaders.vkd3d-shader/hlsl: Fix writing the sincos extra constants.vkd3d-shader/hlsl: Fix temp allocation for ps 1.x.vkd3d-shader/fx: Print string object entries for fx_2_0.vkd3d-shader/fx: Output object initialiser IDs for fx_2_0.tests/shader_runner: Allow selecting the compiler.tests/shader_runner: Allow selecting the executor.tests/shader_runner: Allow controlling which shader models to run via command line.
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