Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
vkd3d
Manage
Activity
Members
Labels
Plan
Wiki
Bugzilla
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Container Registry
Model registry
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
wine
vkd3d
Repository graph
Repository graph
You can move around the graph by using the arrow keys.
d6ac823dd61efdff3890e89f69a4597d94e44ed0
Select Git revision
Branches
2
master
default
protected
vkd3d-1.7.x
protected
Tags
18
vkd3d-1.15
vkd3d-1.14
vkd3d-1.13
vkd3d-1.12
vkd3d-1.11
vkd3d-1.10
vkd3d-1.9
vkd3d-1.8
vkd3d-1.7.1
vkd3d-1.7
vkd3d-1.6
vkd3d-1.5
vkd3d-1.4
vkd3d-1.3
vkd3d-1.2
vkd3d-1.1
vkd3d-1.0
vkd3d-0.0.1
20 results
Begin with the selected commit
Created with Raphaël 2.2.0
21
Sep
19
18
14
13
7
4
31
Aug
30
29
28
24
23
15
14
8
3
2
31
Jul
27
24
20
17
13
11
10
6
5
4
28
Jun
27
22
19
12
8
7
5
29
May
26
24
23
22
9
8
3
2
1
28
Apr
26
25
21
20
19
18
13
12
10
6
5
4
3
24
Mar
20
15
13
10
9
8
28
Feb
vkd3d-shader: Add definitions for more fragment output system values.
vkd3d-shader: Rename vkd3d_shader_next_stage_info to vkd3d_shader_varying_map_info.
build: Add vkd3d_shader_utils.h to libvkd3d_la_SOURCES.
vkd3d-shader: Slightly tweak the documentation for VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER.
vkd3d-shader: Add a \since 1.9 for VKD3D_SHADER_SV_TARGET.
tests: Add a small test for vkd3d_shader_build_varying_map().
include: Add a corresponding function pointer type for vkd3d_shader_build_varying_map().
vkd3d-shader: Export vkd3d_shader_build_varying_map.
include: Add UUIDs for use with D3D12EnableExperimentalFeatures.
include: Add the ID3D12GraphicsCommandList{5,6,7} interfaces.
include: Add DirectX 12 Agility SDK definitions.
vkd3d-shader: Hide support for DXIL sources.
tests: Relax the precision of some tests so that they pass on MoltenVK.
vkd3d-shader/hlsl: Document some possibly obscure HLSL opcodes.
vkd3d-shader/hlsl: Remove HLSL_OP3_LERP.
ci: Do not drop artifacts after 1 day.
ci: Run the tests on macOS.
vkd3d-shader/asm: Tweak TEXCOORD declaration name.
vkd3d-shader/d3dbc: Disallow 1D sampler types when writing sampler declaration.
vkd3d-shader/hlsl: Produce 2D resource declarations and loads for tex1D().
tests: Compile HLSL shaders at runtime in test_unknown_dsv_format().
tests: Compile HLSL shaders at runtime in test_unknown_rtv_format().
tests: Compile HLSL shaders at runtime in test_multiple_render_targets().
tests: Compile HLSL shaders at runtime in test_create_compute_pipeline_state().
include: Add some misc D3D12 structs/enums/macros.
include: Add some D3D12 raytracing specific structs.
include: Add the D3D12_BARRIER_GROUP struct.
include: Add the ID3D12Tools interface.
include: Add the ID3D12VirtualizationGuestDevice interface.
include: Add the ID3D12Device10 interface.
include: Add the ID3D12Device9 interface.
include: Add the ID3D12ShaderCacheSession interface.
include: Add the ID3D12GraphicsCommandList4 interface.
include: Add the ID3D12MetaCommand interface.
include: Add the ID3D12Heap1 interface.
include: Add the ID3D12Resource{1,2} interfaces.
include: Add the ID3D12Device8 interface.
include: Add the structs D3D12_FEATURE_DATA_D3D12_OPTIONS{6,7}.
include: Add the ID3D12Device7 interface.
include: Add the ID3D12ProtectedResourceSession1 interface.
Loading