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vkd3d
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bb680e73de4ac22700ec89b1f466eea8da0a2120
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master
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protected
vkd3d-1.7.x
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vkd3d-1.15
vkd3d-1.14
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Created with Raphaël 2.2.0
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include: Add the ID3D12Resource{1,2} interfaces.
include: Add the ID3D12Device8 interface.
include: Add the structs D3D12_FEATURE_DATA_D3D12_OPTIONS{6,7}.
include: Add the ID3D12Device7 interface.
include: Add the ID3D12ProtectedResourceSession1 interface.
include: Add the ID3D12Device6 interface.
include: Add the ID3D12DeviceRemovedExtendedData{,1,2} interfaces.
include: Add the ID3D12DeviceRemovedExtendedDataSettings{,1} interfaces.
include: Add the ID3D12Device5 interface.
include: Add the ID3D12StateObjectProperties interface.
include: Add the ID3D12StateObject interface.
include: Add the ID3D12LifetimeTracker interface.
include: Add the ID3D12SwapChainAssistant interface.
include: Add the ID3D12LifetimeOwner interface.
include: Add the ID3D12Device4 interface.
include: Add the ID3D12PipelineLibrary{,1} interfaces.
tests: Check the result of vkCreateGraphicsPipelines().
vkd3d-shader/hlsl: Lower matrix swizzles.
tests: Test matrix swizzles.
tests: Add a test for fmod() with vector arguments.
vkd3d-shader: Use ternary operator in fmod() implementation.
vkd3d-shader/tpf: Use 'movc' to implement ternary operator.
include: Fill in missing enum values in vkd3d_d3d12.idl.
include: Add some more struct/enum definitions to vkd3d_d3d12.idl.
include: Add missing miscellaneous D3D12 constants.
include: Add missing D3D12 vertex shader constants.
include: Add missing D3D12 minimum resource limit constants.
include: Add missing D3D12 raytracing constants.
include: Add missing D3D12 pixel shader constants.
include: Add missing D3D12 input assembler constants.
include: Add missing D3D12 hull shader constants.
include: Add missing D3D12 geometry shader constants.
include: Add missing D3D12 domain shader constants.
include: Add missing D3D12 compute shader constants.
include: Add missing D3D12 common shader constants.
include: Sort vkd3d_d3d12.idl constants alphabetically.
include: Fix the type of D3D12_VIEWPORT_BOUNDS_MIN.
vkd3d-shader/hlsl: Add tex1D() function.
ci: Run the tests on a 32 bit Linux system.
include: Add the D3D_PRIMITIVE enum and the D3D12_PRIMITIVE typedef.
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