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vkd3d
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a18ace731d3da2aaf88906c115ee3417fcbb4a72
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vkd3d-1.7.x
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vkd3d-shader/hlsl: Avoid hlsl_type_get_regset() in sm4_get_extern_resources().
vkd3d-shader/hlsl: Make regset an output argument in hlsl_type_get_component_offset().
vkd3d-shader/hlsl: Add fwidth() function.
vkd3d: Add ID3D12GraphicsCommandList5 interface stub.
vkd3d-shader: Fix compiler warning.
vkd3d-shader/tpf: Replace sm4_src_register with vkd3d_shader_src_param.
vkd3d-shader/tpf: Remove sm4_src_register.swizzle_type.
vkd3d-shader/tpf: Make sm4_src_register.mod a vkd3d_shader_src_modifier enum.
vkd3d: Add ID3D12GraphicsCommandList4 interface stub.
ci: Update the README with some recent changes.
demos: Do not trigger -Wmissing-prototypes for wmain().
vkd3d: Use CONST_VTABLE.
ci: Store config.log as a build artifact.
ci: Compile with -Werror.
tests: Destroy the test context in test_readback_map_stability().
vkd3d-dxbc: Print section offsets.
vkd3d: Add ID3D12Device5 interface stub.
vkd3d-shader/tpf: Store vkd3d-shader swizzles in sm4_src_register.swizzle.
vkd3d-shader/tpf: Replace sm4_dst_register with vkd3d_shader_dst_param.
vkd3d-shader/tpf: Rename sm4_dst_register.writemask to write_mask.
tests: Add some missing vkd3d_test_pop_context() calls to test_shader_instructions().
vkd3d: Add ID3D12Device4 interface stub.
vkd3d-shader/d3d-asm: Don't print offset for DEPTHOUT registers.
vkd3d-shader/d3d-asm: Use vkd3d_shader_register.dimension to know when to dump writemask.
vkd3d-shader/d3d-asm: Use vkd3d_shader_register.dimension to know when to dump swizzle.
include: Add an #include of d3d12sdklayers.h in vkd3d_d3d12.idl.
vkd3d-shader/tpf: Replace sm4_register with vkd3d_shader_register.
vkd3d-shader/tpf: Move sm4_register.mod to sm4_src_register.
vkd3d-shader/tpf: Put sm4_register.immconst_uint inside a union.
vkd3d-shader/tpf: Turn sm4_register.dim into an enum vkd3d_shader_dimension.
ci: Prepend an ordinal number to commits in artifacts.
ci: Build vkd3d with MinGW too.
vkd3d-shader/dxil: Convert into an error the warning for an unhandled instrinsic.
vkd3d-shader/dxil: Do not access null code blocks on failure.
vkd3d: Add ID3D12Device3 interface stub.
tests: Work around a MoltenVK bug in test_tgsm().
vkd3d: Expose the image view usage to Vulkan.
ci: Wrap complex commands in CI scripts.
ci: Build crosstests with -Wno-array-bounds.
ci: Build crosstests in a dedicated CI job.
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